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- Jun 25, 2013
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Hope this hasn't been posted already.
If there was a way to have ships that are loaded from the catalog (blueprints) be loaded with the turrets in the same state they were saved in. For example, if you save a huge ship with lots of turrets, all faction-enabled and AI-enabled, when you load that ship the faction module and AI console are in the same state they were when you saved it. This would help meassively when buying a new ship so players would'nt have to float around activating tons of turrets. Of course, players would need to be in a faction when buying/loading this ship for it to load as theirs, otherwise it would just load with AI.
For this to work with /load, you would use /load [blueprint] {name of ship} [faction # of ship to be loaded].
If there was a way to have ships that are loaded from the catalog (blueprints) be loaded with the turrets in the same state they were saved in. For example, if you save a huge ship with lots of turrets, all faction-enabled and AI-enabled, when you load that ship the faction module and AI console are in the same state they were when you saved it. This would help meassively when buying a new ship so players would'nt have to float around activating tons of turrets. Of course, players would need to be in a faction when buying/loading this ship for it to load as theirs, otherwise it would just load with AI.
For this to work with /load, you would use /load [blueprint] {name of ship} [faction # of ship to be loaded].