Eyefinity : running on 3 screens?

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    I have been trying to start the game in a multi-monitor setup using 3 monitors in standard HD format, giving a resolution of 5760 x 1080. Unfortunately the launcer UI doesn't have support for "strange" resolutions like this, and any modifications that I do to the options file manually (which is in text format) gets overwritten by the launcher.

    Is it possible to somehow launch the game not using the launcher, or alternatively does anyone know if there's any way of having the launcher not overwrite the configuration file?

    Thanks for any help =)

    edit: Apparenlty it is not the launcher that is responsible for the initial configuration options, those are part of the main jar file under StarMade/StarMade.jar which can be started manually with:

    java -Xmn128M -Xms512M -Xmx1024M -Xincgc -jar StarMade/StarMade.jar -force -port:4242

    Unfortunately the available resolutions are checked against a (precompiled?) list of available resolutions as can be seen by the following error message

    org.schema.schine.graphicsengine.core.settings.StateParameterNotFoundException: [800 x 600, 1024 x 768, 1152 x 720, 1280 x 720, 1280 x 800, 1280 x 960, 1280 x 1024, 1360 x 768, 1366 x 768, 1440 x 900, 1600 x 900, 1600 x 1200, 1920 x 1080, 1920 x 1200, 2560 x 1440, 1680 x 1050]
    at xU.a(SourceFile:37)
    at xN.a(SourceFile:467)
    at xN.a(SourceFile:316)

    So, in conclusion I take it that eyefinity or other non-standard resolutions can not be used in StarMade at the moment.
     
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    Yes, that\'s what i\'m doing currently and it works great (so don\'t take it wrong, I love the fact that starmade doesn\'t do anything weird like refusing to run when you have 3 screens like a few others games do). I just wanted to see if anyone had a workaround that would allow this as a better feature and/or had tested it and seen that there where any other fundamental problems with it (such as the UI beeing moved out of the screen like about 50% of the games seem to do).