Entirely Reworked Shields
I'm thinking that the current shields system is a nice way to buff the health of your armor. But if we took that system and nerfed it's ability to regen at all, and simply called it, i dunno, "Hull Polarizers", we could tack on another line of defense with the name "Shields".
I'd like to see a "Shield Emittor" that acts like a docking bay, it'd generate an actual ((mayhaps invisible)) wall of shield the direction the block is pointing. You'd use "Shield Extenders" to dictate the size and shape of the shield, and perhaps another new block, "Shield Modulators" or something to Buff the health of the shields.
I think this would allow us to have vastly more powerful shields, because the trade off is that they're intirely directional. Not only that, but you'd have the ability to destroy a ships shield emitter, adding to the dynamics of ship to ship combat. And as a shield emitter takes damage it'd produce a weaker shield, if you were lucky enough not ot loose it before the shield regenerated.
I'm thinking that the current shields system is a nice way to buff the health of your armor. But if we took that system and nerfed it's ability to regen at all, and simply called it, i dunno, "Hull Polarizers", we could tack on another line of defense with the name "Shields".
I'd like to see a "Shield Emittor" that acts like a docking bay, it'd generate an actual ((mayhaps invisible)) wall of shield the direction the block is pointing. You'd use "Shield Extenders" to dictate the size and shape of the shield, and perhaps another new block, "Shield Modulators" or something to Buff the health of the shields.
I think this would allow us to have vastly more powerful shields, because the trade off is that they're intirely directional. Not only that, but you'd have the ability to destroy a ships shield emitter, adding to the dynamics of ship to ship combat. And as a shield emitter takes damage it'd produce a weaker shield, if you were lucky enough not ot loose it before the shield regenerated.