Energy Calculation

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    I noticed that Energy per second gain gets lowered really quick - advancing over 1 million is really difficult and no matter what you do (except maybe building an thousand block long line) the energy-efficency drops below 300per block and is therefore not effectively useable by Stealth ships.

    Another side effect is that my Borg Cube hasn´t enough power to fire his main weapon permanently (yeah it uses around 1.5million)I got to place more energy on that thing again...

    I think it is energy efficency should be lowered in steps giving small vessels a boost and allowing better armed medium ships but also allowing Planetoids/dreadnoughts to gain energy more steady

    What do you think about this?
     
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    Actually there is no proof for it being not able to do that

    I mean sure when using it in part 6 they needed time before they shoot again but I think it was mainly about setting a new target (a moon-sized object needs a few second to do that aparently)

    http://www.youtube.com/watch?v=zzoeEdW-EDQ

    go to 0:40



    and you didn´t got the point I want to be able to build an stealthship not consisting of nothing but energy blocks...

    and some deathstar guns
     
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    It works great as is, it puts limits which are needed. Also having a single super energy wasting AMC will give you much less DPS than a few smaller arrays which will also use less power.



    If you want more power, you can keep shoving in Power Generators (at a point you\'ll only get 25 e/sec each), or design smaller / more efficiently.