Oh yeah? do you even science?Because space doesn't suddenly stop existing around you even when you're in the middle of nowhere.
I can guarantee you that if you went *anywhere* in the universe, you would be able to see light from somewhere at some point in the sky.
Do you? There's this term called 'light pollution', when you can't observe dim stars and nebulaes due to ambient light of cities around. So how exactly much you can see, when there's not even a star nearby?Oh yeah? do you even science?
When there isnt a star nearby it should be pitch black.Do you? There's this term called 'light pollution', when you can't observe dim stars and nebulaes due to ambient light of cities around. So how exactly much you can see, when there's not even a star nearby?
Why? Is there some barrier, that would prevent light, which is virtually everywhere and coming from every direction, to reach you? It also depends on how far away that closest star is.When there isnt a star nearby it should be pitch black.
Do you? Please explain why you SHOULDN'T be able to see other stars in a void system.Oh yeah? do you even science?
I mean that ships should not be illuminated stations shouldnt spawn and the nebula procedural skybox should be invisible but the starfield should remain. if you want an example then turn off the skybox warp to a void system take a screenshot and edit out your ship in a image editor replacing it with a black figure in its shape.Do you? Please explain why you SHOULDN'T be able to see other stars in a void system.
Well... there's some void systems that are completely black in case you didn't notice. I agree that it'd make more sense for all void systems to be like that though.I mean that ships should not be illuminated stations shouldnt spawn and the nebula procedural skybox should be invisible but the starfield should remain. if you want an example then turn off the skybox warp to a void system take a screenshot and edit out your ship in a image editor replacing it with a black figure in its shape.
though i do believe that there should be a few pirate stations hiding out there, After all wouldnt you want to cloak your illegal activities in a field of infinite black?Well... there's some void systems that are completely black in case you didn't notice. I agree that it'd make more sense for all void systems to be like that though.
My thought exactly :P. You're right about there being an over-abundance of stations. As for the light, not quite. I mean sure, you don't get as much illumination as if there was a star near by, but that doesn't mean your ship should be pitch black either.though i do believe that there should be a few pirate stations hiding out there, After all wouldnt you want to cloak your illegal activities in a field of infinite black?
Real space despite all the stars is pitch black... now maybe a little ambient light would be allowed especially if you are near a galaxy but in transgalactic space you shouldnt be able to see the back of your hand without a flashlight or interior lighting (Which really should consume power)My thought exactly :p. You're right about there being an over-abundance of stations. As for the light, not quite. I mean sure, you don't get as much illumination as if there was a star near by, but that doesn't mean your ship should be pitch black either.
'Real space' is actually dim to bright all over the place when you're inside a galaxy, because there's a distinct lack of things to cast shadows and there are stars all over the place.Real space despite all the stars is pitch black... now maybe a little ambient light would be allowed especially if you are near a galaxy but in transgalactic space you shouldnt be able to see the back of your hand without a flashlight or interior lighting (Which really should consume power)
Blocking a portion of the visible stars would certainly make a measurable difference, but if over half the distant stars aren't enough to brighten up your ship, twice that many surely won't make it that much lighter to the eye. The source of illumination in a star system is that system's star, illustrated by the very fact that it does get pitch black when you are in the shadow of some planet or moon (twin star systems etc. aside). Just look at some spacewalk footage (for example here around 6h20mThe dark side of a planet with an atmosphere like Earth can actually be darker than a random location in intragalactic space (Depending on the phase of the moon and stuff, of course).
See above. Not pitch black, but not far from it.Intergalactic space on the other hand should definitely be darker, but it still wouldn't be totally pitch black on the outside of a ship.
I'm no photographer either, but thanks for the complementary explanation.For simulation purposes, you can go ahead and just set the ambient light to zero. The ambient light would be too low at that distance from the nearest stars, that the human eye would have difficulty differentiating from zero.
I was just about to edit my previous post with a remark about the general ambient levels in StarMade ; )However, for fun, it might be best to have a certain minimum ambient light in StarMade, even in star-less void.