Easy/quick improvements

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    Apr 25, 2013
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    • Legacy Citizen 2
    • Legacy Citizen
    I know it's alpha, but there are some things i'd realy like to see fixed soon.

    - You fly too slowly. More engines, or at the very least give us the option to fast travel through hyperspace or something. Maybe give each player a beacon which allows them to call other players to them. The map is infinite and the players are extremely few.

    - You need to many antimatter/harvester guns to make the things useful. (also, antimatter is the weirdest form of weapon to choose from. Why not plasma, photon, phasers or ion? ) maybe the first few blocks should make the weapon more powerful, but the stacking effect is lessened by the subsequent attachments? like: 1 block=100 damage. 2 block= 190 damage. 3 blocks= 270 damage or something?

    - Most of the blocks look too similar. It's hard to tell the difference between an antimatter and harvester block. Cloaking devices blend in with the ship. Batteries look like stone blocks. and so on and so forth

    - pirates are nice.But it'd be good if they added neutral merchant ships for you to prey upon or even buy from though. space stations/pirate space stations would be pretty nice too.

    - the whole 'pirates using your ship designs' is good in theory... but my ships realy don't look spaceworthy. perhaps they should keep away from the more obscure designs.