- Joined
- Jun 12, 2012
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I'm currently fiddling around with a php script that allows skins to be generated with user-defined colors and customizable text (like name tags or factiontags) in them.
Like this:
Note: I'm using the plexbot skin only as an example until I've created something more suitable myself, this isn't optimized for it yet.
I'll probably include a small interface where you can select the skin, text and colors you want and the script should then generate the downloadable skinfile.
Depending on how much spare time I have, I expect this to be fully working in the next few days. Do you guys have any ideas on that?
Also, if anyone is interested in creating skins with this technology, here is what you need:
Edit.:
Here's another quick example:
Like this:
Note: I'm using the plexbot skin only as an example until I've created something more suitable myself, this isn't optimized for it yet.
I'll probably include a small interface where you can select the skin, text and colors you want and the script should then generate the downloadable skinfile.
Depending on how much spare time I have, I expect this to be fully working in the next few days. Do you guys have any ideas on that?
Also, if anyone is interested in creating skins with this technology, here is what you need:
- _dw files remain unchanged
- _diff files are split in two parts
- The regular texture now uses alpha (everything with an alpha value will be colored with the custom colour)
- (optional) you can use a seperate shading-file that gets applied (with multiply) to the texture (by the script) AFTER recoloring it.
- xy coordinates, width, height and angle of any text areas
Edit.:
Here's another quick example:
Last edited: