So I finally ventured out of my safety zone where I had always built only tiny, stealthy ships. I had worked up the resources to build a ship that would not be intimidated by a few pesky pirates. I have spent two days building my marvel, a beautiful piece of engineering (in my eyes anyway). Finally it's assemblage is to the point where I feel secure enough to take it out asteroid hunting, though there is still much to be added.
Oh the pain!
My 8500 mass, 63 block long ship turns so slowly, mollases does not do as an adjective! The idea of ever building anything bigger like those marvels I see on YouTube, is instantly forgotten! I am seriously considering going back to my spindle sticks. This is absolutely no fun to fly, it is so tediously frustrating as to be physically painful!
Attitude thrusters are a MAJOR part of real world spaceship design. They have even been featured in media fiction (like Babylon 5) to great visual effect and believability. Yet they are nowhere to be found in Starmade. There is no mechanism whereby we may affect our turn rate. Ships turn only by an immutable law of magic, no engineering possible or necessary.
Please let us have a block that reduces mass solely for the purposes of determining turn rate (so as to not have it affect cloaking, etc.). I would be happy if the block had special effects and placement advantages, etc., but that would just be icing. What is simply (and in my opinion, desperately) necessary is something that will just do the job.
Maybe make it an effect module that uses a computer and some on board energy, with the degree of effect dependent on the ratio of effect modules versus total ship mass.
I do not want to have to be forced to choose function and gameplay over aesthetics. I would like to be able to build those beautiful ships, but not if I will never bother to fly them. For now, to heck with hull cladding, roleplaying interiors, etc.. If the cost is to loose the desire to fly, it is too much.
Edit: Actually, I was just struck by the ease of the perfect solution. There is already a plan to have ship's thrust be configurable, with the player deciding upon what ration they wished to apply to the various X,Y,Z directions. We simply need to add an extra slider, for rotation, not just acceleration.
Oh the pain!
My 8500 mass, 63 block long ship turns so slowly, mollases does not do as an adjective! The idea of ever building anything bigger like those marvels I see on YouTube, is instantly forgotten! I am seriously considering going back to my spindle sticks. This is absolutely no fun to fly, it is so tediously frustrating as to be physically painful!
Attitude thrusters are a MAJOR part of real world spaceship design. They have even been featured in media fiction (like Babylon 5) to great visual effect and believability. Yet they are nowhere to be found in Starmade. There is no mechanism whereby we may affect our turn rate. Ships turn only by an immutable law of magic, no engineering possible or necessary.
Please let us have a block that reduces mass solely for the purposes of determining turn rate (so as to not have it affect cloaking, etc.). I would be happy if the block had special effects and placement advantages, etc., but that would just be icing. What is simply (and in my opinion, desperately) necessary is something that will just do the job.
Maybe make it an effect module that uses a computer and some on board energy, with the degree of effect dependent on the ratio of effect modules versus total ship mass.
I do not want to have to be forced to choose function and gameplay over aesthetics. I would like to be able to build those beautiful ships, but not if I will never bother to fly them. For now, to heck with hull cladding, roleplaying interiors, etc.. If the cost is to loose the desire to fly, it is too much.
Edit: Actually, I was just struck by the ease of the perfect solution. There is already a plan to have ship's thrust be configurable, with the player deciding upon what ration they wished to apply to the various X,Y,Z directions. We simply need to add an extra slider, for rotation, not just acceleration.
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