Right now, you can make a faction-based door lock through a very block-inefficient process
In real life locks don't even take up a 1m x 1m x 1m cube (usually, far less). Of course, 1x1x1 is the dimensions that StarMade deals in, so I'd like to suggest a "Lock Block".
The "Lock Block" refactors all of that nasty Boolean logic that munchkins and ship-thieves can't be bothered to learn, and puts it in a single, efficient package for securing your stuff against everything that's not missiles or lasers.
I know spawn sector ship thieves will hate this, but they already are less than fond of the 5-block setup. Why make their lives any easier?
Code:
Security Switch -> NOT -> AND <- Door Switch
|
v
NOT
|
v
Door Blocks
Code:
Lock Block
HP: 50
Armor: 0%
"Creates a lock for a group of door blocks. Wire a switch to this block, then this block to a group of door blocks to make the blocks only open if that switch is turned on. Press R to enable or disable the lock."
How: Switch -> Lock -> Door Blocks
I know spawn sector ship thieves will hate this, but they already are less than fond of the 5-block setup. Why make their lives any easier?
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