So for the longest time (before rails) the docking beam came from the core of a ship, so in order to dock you had to get the dock within like 50m of the core, which made docking big ships a pain in the a**. It finally got changed so that the docking beam came from the camera that the player was currently using, which made docking way easier and involved was fewer collisions from ships slamming into bases while the pilot spent way to long flicking the ship around to get the docking beam to hit the dock.
Now that we have rails, the docking beam comes from the rail block so we have the same problem as we had before. Lag from ships being flicked into stations in order to dock. The simple fix to this would be to have the docking beam originate from the camera that is currently in use by the pilot.
Now that we have rails, the docking beam comes from the rail block so we have the same problem as we had before. Lag from ships being flicked into stations in order to dock. The simple fix to this would be to have the docking beam originate from the camera that is currently in use by the pilot.