NeonSturm
StormMaker
How about redirecting always 50% of the damage to the ship itself?
And let turrets regenerate the parent's ship's shields with up to 50% of combat-repair excess.
Nothing would be invincible, but players would be more encouraged to not have everything under 1 shield.
Once a turret shield is brought down, it won't get help from the ship.
Docked ships could even receive 75% bonus if the fire arc gets restricted to maybe5°.
I am not against balance, but please see that in big ship fights, turrets can be brought down in <1 second from enemy ships if they have 1/10 of your main ship's shields.
Default-capacitors store about 10 seconds default-weapon fire.
And let turrets regenerate the parent's ship's shields with up to 50% of combat-repair excess.
Nothing would be invincible, but players would be more encouraged to not have everything under 1 shield.
Once a turret shield is brought down, it won't get help from the ship.
Docked ships could even receive 75% bonus if the fire arc gets restricted to maybe5°.
I am not against balance, but please see that in big ship fights, turrets can be brought down in <1 second from enemy ships if they have 1/10 of your main ship's shields.
Default-capacitors store about 10 seconds default-weapon fire.