I have played the game! I didn't play for too long, but hey, I'll play more sometime.
Now, onto the suggestions!
(+) Pro
(-) Con
Divine Wind:
Simply put, constructive suicide. I'd love to have a ship rigged with explosives in case I'm going down and my only option is ramming speed and detonation. It would also let me roleplay extremist people (Terrorism!), and would allow architects to (for example) rig a city to blow sky high (for whatever reason).
+Massive damage (CQC explosives and whatnot)
-Bad shield penetration
-The explosive must be placed as a block within your ship... if it's hit by enemy fire, it will detonate, dealing damage to your ship.
Drones:
Hello, Dave. And by "drone" I don't mean U.S. Predator drones, I mean robots capable of taking simple orders. I imagine being able to give these drones simple battle tactics, such as "Attack at long range, circle target, fire bursts." This would also be incredibly useful if Divine Wind was implemented. Imagine launching a score of suicide drones into the enemy! It would also allow the creation of Zerg/Tyranid-like swarm ships (for all you creative ya-hoos), and that would be neat.
+Does not require a pilot
+Small
-Only capable of taking basic instructions
-Does not deviate from instructions
-Weak
-Slow reaction time & aiming (maybe?)
Metropolis:
Make one of the naturally-generated worlds be large NPC cities. I know this may cause lag (for bad computers), but it would be awesome! Tall, towering chrome skyscrapers reach high into the clouds as flying cars hover quickly from point to point. Think Coruscant from Starwars and you get the picture.
Identification Computers:
Allows other allied faction members to identify each other (bear with me). You would access the ID computer and type in a 10-digit code: every other ID computer with that same code would appear on your HUD with a green reticle on it, as well as a green name (you could name your ship with the ID computer). This would be utterly useful for automatic healing systems (bear with me some more). Imagine you launched thirty Drones (each built in the style of a Zerg corruptor/mutalisk/scourge), you could tell your healing beams to automatically heal damaged allied ships! The RP posabilities... they're over NINE HUNDRED!
More suggestions will be added as my mind grows bored. ArgosCorp does not condone the crazy ideas of its CEO, Argos498, nor endorses them; we merely think that it's best for Argos to vent into the public, but we are pursuing house arrest or medical asylum.
Now, onto the suggestions!
(+) Pro
(-) Con
Divine Wind:
Simply put, constructive suicide. I'd love to have a ship rigged with explosives in case I'm going down and my only option is ramming speed and detonation. It would also let me roleplay extremist people (Terrorism!), and would allow architects to (for example) rig a city to blow sky high (for whatever reason).
+Massive damage (CQC explosives and whatnot)
-Bad shield penetration
-The explosive must be placed as a block within your ship... if it's hit by enemy fire, it will detonate, dealing damage to your ship.
Drones:
Hello, Dave. And by "drone" I don't mean U.S. Predator drones, I mean robots capable of taking simple orders. I imagine being able to give these drones simple battle tactics, such as "Attack at long range, circle target, fire bursts." This would also be incredibly useful if Divine Wind was implemented. Imagine launching a score of suicide drones into the enemy! It would also allow the creation of Zerg/Tyranid-like swarm ships (for all you creative ya-hoos), and that would be neat.
+Does not require a pilot
+Small
-Only capable of taking basic instructions
-Does not deviate from instructions
-Weak
-Slow reaction time & aiming (maybe?)
Metropolis:
Make one of the naturally-generated worlds be large NPC cities. I know this may cause lag (for bad computers), but it would be awesome! Tall, towering chrome skyscrapers reach high into the clouds as flying cars hover quickly from point to point. Think Coruscant from Starwars and you get the picture.
Identification Computers:
Allows other allied faction members to identify each other (bear with me). You would access the ID computer and type in a 10-digit code: every other ID computer with that same code would appear on your HUD with a green reticle on it, as well as a green name (you could name your ship with the ID computer). This would be utterly useful for automatic healing systems (bear with me some more). Imagine you launched thirty Drones (each built in the style of a Zerg corruptor/mutalisk/scourge), you could tell your healing beams to automatically heal damaged allied ships! The RP posabilities... they're over NINE HUNDRED!
More suggestions will be added as my mind grows bored. ArgosCorp does not condone the crazy ideas of its CEO, Argos498, nor endorses them; we merely think that it's best for Argos to vent into the public, but we are pursuing house arrest or medical asylum.