- Joined
- Oct 5, 2013
- Messages
- 20
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- 2
Well, as all we know, dis-integrator now are practically useless. This is because the most of their uses have a downside that not compensate the good ones. So I have two ideas for make more useful the Dis-integrators or other block with dynamics similar to dis-Integrators:
-First: make it stable. I mean that the only way to make it explode is with logic and not with a shot. Futhermore, to avoid that it would be used to attack others ships it only can damage blocks of the ship/station where is placed. With this block we could build autodestruction systems for the ship without the downside of be activated in a fight by the enemy ship.
-Second: make it a good weapon. How? Simply givin it the ability to ignore shields. As they must have been prepared before the battle and they are only one use, they would make another way to defeat a ship than the bigger the betterand the downsides of him make it enought unestable that if you have not planned well, or even if the other have spoted the explosives, cannot make any damage or even damage your own ships.
Post if you have another ideas to make disintegrators useful.
-First: make it stable. I mean that the only way to make it explode is with logic and not with a shot. Futhermore, to avoid that it would be used to attack others ships it only can damage blocks of the ship/station where is placed. With this block we could build autodestruction systems for the ship without the downside of be activated in a fight by the enemy ship.
-Second: make it a good weapon. How? Simply givin it the ability to ignore shields. As they must have been prepared before the battle and they are only one use, they would make another way to defeat a ship than the bigger the betterand the downsides of him make it enought unestable that if you have not planned well, or even if the other have spoted the explosives, cannot make any damage or even damage your own ships.
Post if you have another ideas to make disintegrators useful.