I think it would be great if we could add an activation-style block that can be assigned to a movement direction. In doing so, you would be able to layout controls in a bridge that a player could interact with physically in order to control the ship's speed and direction. This would add an opportunity for players to pilot their ships without vanishing inside of a core block, or maybe even have another player to act as a helmsman. Certainly controlling a ship in this manner would be clunkier than a keyboard and mouse, but I imagine that players would welcome it on a capital ship.
If it were able to be controlled by other logic blocks, I can imagine creative players finding even more interesting uses for such a system.
If it were able to be controlled by other logic blocks, I can imagine creative players finding even more interesting uses for such a system.