Diffuse/Area Lighting

    Edymnion

    Carebear Extraordinaire!
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    Some areas you want to be big and open, but no matter how many lights you put in there, it stays dark just due to the size. But its not always viable to have lights either floating around in empty space or to have big extension arms bracing the light to a wall.

    How about some area lighting that emits light as if it were a light block, is programmable by logic like a light block, but is invisible outside of build mode like an area sensor block?
     
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    I agree that StarMade can be overly dark at times. But I think a simpler solution might be a "floodlight" block, that emits light a big distance in a single direction.

    Edit: Or lights could become stronger when you group them together, like in this suggestion.
     
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