Some areas you want to be big and open, but no matter how many lights you put in there, it stays dark just due to the size. But its not always viable to have lights either floating around in empty space or to have big extension arms bracing the light to a wall.
How about some area lighting that emits light as if it were a light block, is programmable by logic like a light block, but is invisible outside of build mode like an area sensor block?
How about some area lighting that emits light as if it were a light block, is programmable by logic like a light block, but is invisible outside of build mode like an area sensor block?