Hello,
So today I was testing my canons on an Islanth.
When I did a huge hole throw the ship,so I said to my self "when oxygen will be in the game and npcs they will all finish by beeing bailed out of the ship and does that don't have an oxygen mask will die".
Then I divided the ship in half,well i said to myself okay normaly in real life it would be easyer because normamly the ship would be cut in half and half the armor and lives would be gone.So I came up with ways to destroying a ship with of need of a weapon that can do huge holes.
1.Dividing a ship.
When a a block is not connected to its core it will distash and fly out to space and you will loose armor and hp points like when you recive damage(but if you have a block ditashed to its core in build mode it will not be affected).And for ho saw star wars 3 at the begining you will know what im talking about.
2.Mass(disabling a ship(Only for planets)
So for this you already know like in real life if a planes wing get damaged from the right side,your plane will turn more to the left side because of more mass in one side.(It will force the player or npc to get out of his ship)
3.Fire(only when there is the recources for fire so oxygen etc....)
When shooting at a ship with a weapon of hight damage in a planet there will be fire in the block that were affected and half damaged.
4.Blocks that can explode in case of fire or damage.
To make it easier to be able to disable and destroy ships put blocks that can explode like power blocks or power capasitator blocks missile tube block or cannons block.
If someone has more Ideas to make it easier and more logical that ships get destroyed please feel free to post.
So today I was testing my canons on an Islanth.
When I did a huge hole throw the ship,so I said to my self "when oxygen will be in the game and npcs they will all finish by beeing bailed out of the ship and does that don't have an oxygen mask will die".
Then I divided the ship in half,well i said to myself okay normaly in real life it would be easyer because normamly the ship would be cut in half and half the armor and lives would be gone.So I came up with ways to destroying a ship with of need of a weapon that can do huge holes.
1.Dividing a ship.
When a a block is not connected to its core it will distash and fly out to space and you will loose armor and hp points like when you recive damage(but if you have a block ditashed to its core in build mode it will not be affected).And for ho saw star wars 3 at the begining you will know what im talking about.
2.Mass(disabling a ship(Only for planets)
So for this you already know like in real life if a planes wing get damaged from the right side,your plane will turn more to the left side because of more mass in one side.(It will force the player or npc to get out of his ship)
3.Fire(only when there is the recources for fire so oxygen etc....)
When shooting at a ship with a weapon of hight damage in a planet there will be fire in the block that were affected and half damaged.
4.Blocks that can explode in case of fire or damage.
To make it easier to be able to disable and destroy ships put blocks that can explode like power blocks or power capasitator blocks missile tube block or cannons block.
If someone has more Ideas to make it easier and more logical that ships get destroyed please feel free to post.
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