First off just going to say I absolutely love this game, and Schema is amazing.
My idea is one that may or may not be very popular. It's to have a switch for all ships that swaps between the standard form of ship movement that we have in the game at the moment (omni-directional movement), and movement that is more akin what we see in planes and jets (uni-directional movement where the momentum is always projected relative to the front of a ship).
Why?
This game is great, and I'm not against the form of ship movement we currently have in the game. I just think some variation would be good. It make combat much more interesting, and also make travelling long distances significantly easier. Smaller ships that want to keep momentum in combat are helped, whilst larger ships that aren't moving very much anyway are fine.
Mechanic Balance
To somewhat balance the mechanics of this, there would be a slight decrease in omni-directional top speeds and acceleration, while uni-directional has a relative increase. The switch could either be utilised as a new block, that players can either swap in astronaut mode or in the ship toolbar/hotkey; or simply a new hotkey. Finally, I would say it would only be fair to swap between these modes at a very low speed (perhaps under 20km/h).
My idea is one that may or may not be very popular. It's to have a switch for all ships that swaps between the standard form of ship movement that we have in the game at the moment (omni-directional movement), and movement that is more akin what we see in planes and jets (uni-directional movement where the momentum is always projected relative to the front of a ship).
Why?
This game is great, and I'm not against the form of ship movement we currently have in the game. I just think some variation would be good. It make combat much more interesting, and also make travelling long distances significantly easier. Smaller ships that want to keep momentum in combat are helped, whilst larger ships that aren't moving very much anyway are fine.
Mechanic Balance
To somewhat balance the mechanics of this, there would be a slight decrease in omni-directional top speeds and acceleration, while uni-directional has a relative increase. The switch could either be utilised as a new block, that players can either swap in astronaut mode or in the ship toolbar/hotkey; or simply a new hotkey. Finally, I would say it would only be fair to swap between these modes at a very low speed (perhaps under 20km/h).