You said you wanted to hear more from us, and here we are. Typically we've kept to just releasing news and information about updates. But you as the community wanted to hear more from us, and while the team works on a tonne of projects, you know; what goes hand in hand with developing a game, some of us are going to attempt to maintain a bit of a dev blog. It's not going to be rigidly formal, it's not necessarily going to be simple dot points of the latest features added into the most recent dev build, but for those wanting to hear more from the developers here's one way we're attempting to do so.
From the get-go I'll say that while we may let you know about certain features ahead of time like we have been, there will still be some cards we play close to our proverbial chest. Not because we don't want your input as a community (and you'll be hearing about some exciting plans soon that will require your input as a community) but because we have a lot of active features and projects going at the one time and each will need to fit in with the others. Until those features have made it into the game to be actually put next to existing systems, it is still all up in the air. But we will still attempt to share what we can when we can.
The community as a whole has been great at developing ideas. Our suggestions section of the forums is huge, and constantly active with new ideas. In the interest of trying to help steer discussions within that part of the forums we've introduced Forum Prefixes to let you know which ideas we have planned, what we're interested in, what don't fit pre-existing plans for the game, and what we think you should brainstorm more. While it's still in its infancy we hope that as it gets used more and more, it will help spur on even more great ideas. You can find out more about the prefixes here. For those interested in seeing what has been tagged as planned then you can click here but in a nutshell, we've confirmed from recent threads posted that the following are indeed planned, though this may not be new news to a lot of you if you have been around for the Q&As during last year (dot point time):
- More news posts (wait, I think I can change this to in development now?)
- New decoration blocks
- In-game chat channels for public, factions etc
- More types of NPCs
- Force Field blocks
- Shipyards
- A proper Creative Mode
- Improved features on Permission Blocks
Well that's all for this week. I'm not going to say there's a schedule for when these will come out because that will just end up biting me, but we'll try to keep these fairly regular.
As always, have any questions or queries about the content of this dev blog then leave a post in the forums, if one of us knows the answer someone will reply, or someone in the community will. I'll say now that as the dev blog is a little more informal then it's purely the opinions of myself writing it unless specified. Until next time.
- Bench