- Joined
- Jul 3, 2016
- Messages
- 30
- Reaction score
- 6
Greetings, players.
Im not gonna say what has already been said. So instead, look at this quote.
Im not gonna say what has already been said. So instead, look at this quote.
So, I have created this thread for us to discuss how we can revive this game. Hopefully this will become a forum dedicated to positive and constructive feedback to starmade and schine teams.[ WARNING: TEXT WALL ]
And who do you think pushed the metas and exploits that resulted in countermeasures that caused issues in the first place, and were so toxic that changes in moderation were necessary?
Don't defend that disposable minority of the playerbase. Starmade PVP was made by PVPers. If the PVP dies, Starmade and it's remaining majority of players remains. Those that are here for just the PVP, that's their problem for having that unrealistic expectation of what SM is. That "last bastion" b.s. is just holier-than-though elitist crap that has no place in any community. The short-sighted and self-absorbed PVPer mindset, distilled into meta-junky mentality, produces this same rhetoric of gloom and doom that has pushed away players long before the recent changes in mechanics.
Schine is playing the long game, as are the players who can openly acknowledge the need for experimentation and failures in a still-fluid game. Patience is what is lacking here. Starmade has no shortage of problems. Creating more problems is the specialty of pushy children who don't want to be constructive and want things fixed now, which is pointless since many of those fixes will be overridden or unnecessary later on anyways, swept away in the next stages of development. It might take years or even a decade to finish this game, all the better reason to keep those around who aren't juvenile trolls or angry, demanding adults. The mix of non-toxic veterans and a good ad campaign will instill new life to a playerbase that was never really supposed to be big at this stage in the first place (you can thank the Yogscast and subsequent Youtube coverage for that premature popularity).
Exercise something other than doom-saying and ego-boosting, preferably patience and constructive criticism.
P.S. The above response was intentionally harsh. Most players do not fall into the category of meta-junkies or trolls, and PVP/PVPers are not inherently negative or toxic. Take these paragraphs with a grain of salt and TRY not to take it personally.
Starmade doesn't need many new players. It hasn't for some time (again, that sudden boost from Yogscast/Youtube gave it more than it needed). What it needs are better players, those who contribute to the game and existing community positively. That, or to rid itself of the existing toxicity (something that has been worked on to great effect). You can't expect to have a stable house on an unstable foundation, so before the walls or roof go up, SM needs to settle it's base. Part of that base must include players who do or are willing to understand the development process of games.
You already hit the nail on the head when you said "it's less work to add all content and then fix those systems once, without doing it every time new content comes out", but what you didn't mention is that it is also better for the flow of development. Polished mechanics in a fluctuating game break. That's how it goes. If new players are complaining about the "unpolished" things, then they can come back later. If we lose them entirely, ¯\_(ツ)_/¯ they weren't going to handle the game well anyways, so why have them stay. The next set of potential players will come along, and the next, and the next. If that's too stretched out for you, then you can move on to something else, and like those other impatient players, return at a later date if you feel so inclined.
Starmade isn't the family dog. It can be revived. <---wow look how totally supercalifragilisticexpialidociously edgy that is i almost cut myself typing it wow