I've just been reading a few threads about warheads and making of logic controlled torpedo system. I was thinking of making a extreme range bombardment system for my titan. I've also been reading a lot of comments about small ships using the equivalent of nuclear weapons to blow up titan class vessels. Then I did a bit of thinking and even though this isn't a realistic type game like "space engineers", are we in theory with starmade already using nuclear warheads in starmade or atleast small ones.
When you get down to it one armour block is a metre on a side. While there is many things that can with difficultly punch a small hole though a 1meter of steel armour there isn't much short of small nuclear weapons (equal to hundreds of tonnes of TNT) that can blow large holes though or cave in a metre of armour in space with no atmosphere, let alone a couple metres of armour. Without atmosphere a lot of the explosive force is not transmitted by shockwaves. Also I find it unlikely that the building materials for armour would be limited to steel. Currently the world is researching the area of nano materials and meta materials. Currently a metre thick of the armour used on the latest battle tanks M1A abrams or equivalent, would be extremely difficult for even the hole punching weapons to get through.
So in a way you can say were already launching nuclear weapons at each other with missiles in starmade. The cannons would be railguns to get that kind of penetration or something else.
Even in atmosphere large amounts of armour does make a difference. The larger battleships at the end of world war 2 had (my original post was in error thanks Vilab for the correction) 24 inches or 300mm armour in is main waterline belt armour. The armour varied around it but I forget the name the sister ship to the battleship Yamamoto took 30 plus torpedoes hits on one side and a few more on the other and 30 bomb hits to sink. 1metre of armour is around 40inches... over 3 times the thickness of world war 2 mass produced steel, and its not like you have to worry about sinking in space.
This idea kinda breaks when you hit things on a planet surface which has atmosphere and is really small....
Just an opinion since this is a made up sci-fi game you can make your own reasons for whatever config changes you want.
For instance the other way around warheads could be large scale antimatter bombs which is why it blows up when hit or collides with something and explains the massive damage level....
When you get down to it one armour block is a metre on a side. While there is many things that can with difficultly punch a small hole though a 1meter of steel armour there isn't much short of small nuclear weapons (equal to hundreds of tonnes of TNT) that can blow large holes though or cave in a metre of armour in space with no atmosphere, let alone a couple metres of armour. Without atmosphere a lot of the explosive force is not transmitted by shockwaves. Also I find it unlikely that the building materials for armour would be limited to steel. Currently the world is researching the area of nano materials and meta materials. Currently a metre thick of the armour used on the latest battle tanks M1A abrams or equivalent, would be extremely difficult for even the hole punching weapons to get through.
So in a way you can say were already launching nuclear weapons at each other with missiles in starmade. The cannons would be railguns to get that kind of penetration or something else.
Even in atmosphere large amounts of armour does make a difference. The larger battleships at the end of world war 2 had (my original post was in error thanks Vilab for the correction) 24 inches or 300mm armour in is main waterline belt armour. The armour varied around it but I forget the name the sister ship to the battleship Yamamoto took 30 plus torpedoes hits on one side and a few more on the other and 30 bomb hits to sink. 1metre of armour is around 40inches... over 3 times the thickness of world war 2 mass produced steel, and its not like you have to worry about sinking in space.
This idea kinda breaks when you hit things on a planet surface which has atmosphere and is really small....
Just an opinion since this is a made up sci-fi game you can make your own reasons for whatever config changes you want.
For instance the other way around warheads could be large scale antimatter bombs which is why it blows up when hit or collides with something and explains the massive damage level....
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