- Joined
- Oct 6, 2013
- Messages
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(NPCs are still fairly new, but I thought I would drop an idea in now so that it might be considered as part of a future NPC upgrade.)
Now that we can hire them, I would like to suggest the addition of a player-made custom skin for our NPC crew. The skin could be customized and uploaded the same way that custom player skins are done, via the Launcher.
Having a crew that coordinates with you visually is a nice perk for many players -- especially for roleplay purposes, or for those who use non-human skins themselves. Factions could match their NPC crews to a standard skin/uniform, non-human races could have crews of their own species, or you could customize your crew for themed server events (a zombie crew for Halloween, or Santa suits on Christmas, etc).
Such customization is not an uncommon feature in modern MMOs -- if you're familiar with Star Trek Online, it offers a massive range of customization options for your crew. Likewise, EverQuest 2 has a simple drag-n-drop appearance option for the equipment worn by player-controlled NPC Mercenaries, Star Wars: TOR lets players give their Companions equipment to wear directly, and so on. It's always good to have options for customization! :D
The main downside is that each player who logs onto a server will potentially have two skins for everyone to download. But since they're not particularly large (@25-50 kb each), this hopefully wouldn't be a huge issue.
Now that we can hire them, I would like to suggest the addition of a player-made custom skin for our NPC crew. The skin could be customized and uploaded the same way that custom player skins are done, via the Launcher.
Having a crew that coordinates with you visually is a nice perk for many players -- especially for roleplay purposes, or for those who use non-human skins themselves. Factions could match their NPC crews to a standard skin/uniform, non-human races could have crews of their own species, or you could customize your crew for themed server events (a zombie crew for Halloween, or Santa suits on Christmas, etc).
Such customization is not an uncommon feature in modern MMOs -- if you're familiar with Star Trek Online, it offers a massive range of customization options for your crew. Likewise, EverQuest 2 has a simple drag-n-drop appearance option for the equipment worn by player-controlled NPC Mercenaries, Star Wars: TOR lets players give their Companions equipment to wear directly, and so on. It's always good to have options for customization! :D
The main downside is that each player who logs onto a server will potentially have two skins for everyone to download. But since they're not particularly large (@25-50 kb each), this hopefully wouldn't be a huge issue.