- Joined
- May 25, 2013
- Messages
- 228
- Reaction score
- 16
While the Structure pannel greatly improves control over a ship's functions , it remains very awkward to use in combat. Finding a specific door to open would take too long , for instance.
A practical solution would be to allow any interactive element to have a keyboard shortcut assigned - they could overlap , thus allowing multiple actions to be performed with a single key (open door , toggle AI , eject docked ship , activate pulsator group)
A practical solution would be to allow any interactive element to have a keyboard shortcut assigned - they could overlap , thus allowing multiple actions to be performed with a single key (open door , toggle AI , eject docked ship , activate pulsator group)