From Omni, the new guy working on the Starmade player character model
\"When I say I believe in options, I mean that passionately. As such, you can expect me to try to make sure as many things can be toggled, changed or customized as possible.)\"
I\'m not sure how much pull he has with Starmade beyond the new model but something along these lines does follow his beliefs of customization so I have a lot of hope for the expansion of the NPCs in the game.
In the end, Schema has all final decisions, but as mentioned in this thread he listens to the community. Schema and I tend to see eye-to-eye on most things with the biggest difference simply being that he can see things from an optimization perspective I\'m not as acquainted with, my coding skills being lackluster and his knowledge of the Schine engine being exclusively detailed. Our discussions often lead to interesting ideas and great results.
What I want and what is possible/reasonable are often not the same, and I can usually know which is what before even speaking to Schema about it. Also, things have to be taken a few steps at a time, and it\'s a long staircase. That being said, I don\'t think either I or Schema will disappoint you or the community with what will come to StarMade in the future.
While I suspect that the new NPCs will lead into a revamp of the AI system, both the AI and faction system need some serious reworking before features like this are going to be added (this feature IS on schema\'s to-do list. check the wiki\'s \"upcoming features\")
Well I don\'t know about this to-do list; I\'m not sure exactly what you\'re referring to though that doesn\'t mean it doesn\'t exist. But to-do list or not, I don\'t think there\'s a single person around here who doesn\'t want to see AI factions warring against each other, myself included, and I don\'t think Schema is an exception. NPCs with pathfinding offer worlds of new possibilities. No promises on this subject, but if it helps, making my own NPC factions, customizing them, their ships and their bases and sending them to war with each other was one of the first things I really wanted to do in StarMade after learning how to play.
...and if anyone reading this doesn\'t think it\'d be awesome to see custom AI factions going to war with each other, you suck.