Current Build, currently unplayable

    Joined
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    • Legacy Citizen 4
    • Purchased!
    • No options for error reporting, just get server doesn't answer.
    • Server Pings all clients, unreachable.
    • Server still reports as running, so auto restart not helping.
    • Currently restarting every five minutes or so.

    Sandbag

    PR-Gaming.Net
     

    MrFURB

    Madman of the Girders
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    Thanks for reporting this, I\'m telling the Testers \'bout this now.
     
    Joined
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    • Legacy Citizen 4
    • Purchased!
    Is there a thread or place we can check in at to find out about hotfixes or patches?
     

    MrFURB

    Madman of the Girders
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    Schema just now put out a hotfix for the server log spamming going on. Update the server and see if it has achieved it\'s goal. http://star-made.org/content/starmade-00944-chain-docking-balance-fixes
     
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    [VERSION] VERSION: 0.09441
    [VERSION] BUILD: 20131028_235629
    #################### StarMade #######################
    # version 0.09441 - build 20131028_235629 #
    #####################################################
    [LIBLOADER] OS ARCHITECTURE amd64
    [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES
    [LIBLOADER] LOADED NATIVE LIBRARIES
    [MAIN] LOADED ENGINE SETTINGS
    [INITIALIZE] REMOTE CLASSES REGISTERED
    [INITIALIZE] RESOURCE MANAGER INITIALIZED
    ERROR: no content in Resource: D:\\StarMade\\file:\\D:\\StarMade\\StarMade.jar!\\org\\schema\\game\\network\\commands
    ################# Loading from JAR #####################
    ########################################################
    [INITIALIZE] REMOTE COMMANDS REGISTERED
    [INITIALIZE] SECURITY MANAGER SET
    [INITIALIZE] COMMAND ID\'s ASSIGNED
    [CONFIG] RECIPES PARSED: 35
    [INITIALIZE] BLOCK CONFIGURATION READ
    [MAIN] INITIALIZATION COMPLETED
    [MAIN] CHECKING IF MIGRATION NECESSARY
    [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: D:\\StarMade\\.\\blueprints\\catalog.txt
    [SERVER] ###### READING ALL BLUEPRINTS!
    [TAG] WARNING STRUCT DESERIALIZATION took too long: 158;
    [TAG] WARNING: Struct read time of D took: 159
    [TAG] WARNING STRUCT DESERIALIZATION took too long: 161;
    [TAG] WARNING: Struct read time of wepContr took: 164
    [TAG] WARNING STRUCT DESERIALIZATION took too long: 167;
    [TAG] WARNING: Struct read time of shipMan0 took: 169
    [TAG] WARNING STRUCT DESERIALIZATION took too long: 172;
    [TAG] warning: reading tag: container took: 175
    [TAG] WARNING STRUCT DESERIALIZATION took too long: 55;
    [TAG] WARNING STRUCT DESERIALIZATION took too long: 57;
    [TAG] WARNING STRUCT DESERIALIZATION took too long: 59;
    [TAG] WARNING STRUCT DESERIALIZATION took too long: 62;
    [SERVER] ###### READING ALL 8 BLUEPRINTS FINISHED! TOOK 292ms
    [MAIN] MIGRATION PROCESS DONE
    [MAIN] STARTING WITH ARGUMENTS: [-server]
    [SERVER] initializing
    [SQL] Fetching connection
    [SQL] connection successfull
    [SERVER] port 4242 is open
    [SERVER] USING TCP...
    [SERVER] loaded faction from disk: Faction [id=-1, name=Pirates, description=Ravaging space pirates size: 0]
    [SERVER] loaded faction from disk: Faction [id=-2, name=Trading guild, description=The intergalactic trading guild size: 0]
    [SERVER][CATALOG] READ RAW BLUEPRINTS: 8
    [SIM] loading simulation group type: 2: SimulationGroup[NULL_PROGRAM]
    [SIM] loading simulation group type: 2: SimulationGroup[NULL_PROGRAM]
    [SIM] loading simulation group type: 0: SimulationGroup[NULL_PROGRAM]
    java.lang.NoSuchMethodException: vo.(yy, boolean)
    at java.lang.Class.getConstructor0(Unknown Source)
    at java.lang.Class.getConstructor(Unknown Source)
    at yq.a(SourceFile:30)
    at yy.fromTagStructure(SourceFile:180)
    at yr.fromTagStructure(SourceFile:203)
    at yr.a(SourceFile:393)
    at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:793)
    at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:406)
    at kL.run(SourceFile:876)
    at java.lang.Thread.run(Unknown Source)
    [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2)
    [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@3fcb552a READING tag: ENTITY_SHOP_1383008920416.ent; took long: 25ms
    [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[2](2, 2, 2) loading entity: ENTITY_SHOP_1383008920416 took long: 162ms
    [TAG] WARNING STRUCT DESERIALIZATION took too long: 36;
    [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@3fcb552a READING tag: ENTITY_SHIP_MOB_SIM_Vahalla1383009187849_4.ent; took long: 39ms
    [SERVER][LOADENTITY] WARNING: SHIP IN Sector[2](2, 2, 2) FROM TAG: ENTITY_SHIP_MOB_SIM_Vahalla1383009187849_4.ent took long: 12ms
    [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[2](2, 2, 2) loading entity: ENTITY_SHIP_MOB_SIM_Vahalla1383009187849_4 took long: 96ms
    [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 105ms, loadDB 4ms, add 188ms, entity 284ms
    [SERVERCONTROLLER][INIT] SERVER STARTED UPDATING[ServerListener] Server initialization OK... now waiting for connections

    [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 77 on Server(0)
    [SERVER] updating prices for: lP@20a5879a took 345
    [SERVER][UPDATE] WARNING: object local update of Shop(3) took 347
    [SERVER][UPDATE] WARNING: object local update of 8 objects took 361
    [NT] Big FullUpdate: 5909 bytes: Shop(3)
    [SECTOR][CLEANUP] removing entities and Sector[2](2, 2, 2): Sector[2](2, 2, 2); Sector[2](2, 2, 2)
    [SERVER] waiting for sector Sector[2](2, 2, 2) entities to be cleaned up
    [UNIVERSE] WARNING SECTOR CLEANUP TIME: 4326; QUEUE: 1; InactSectors: 1
    [SERVER][UPDATE] WARNING: UNIVERSE update took 4329
    [DELETE][Server(0)] Sendable 5(Asteroid(5)sec[2]) Physically DELETING DONE and Notified!
    [DELETE][Server(0)] Sendable 8(Ship[MOB_SIM_Ithil_Fighter1383009187763_2](8)) Physically DELETING DONE and Notified!
    [DELETE][Server(0)] Sendable 6(Ship[MOB_SIM_Magnum Avem1383009187770_3](6)) Physically DELETING DONE and Notified!
    [DELETE][Server(0)] Sendable 3(Shop(3)) Physically DELETING DONE and Notified!
    [DELETE][Server(0)] Sendable 4(Ship[MOB_SIM_Vahalla1383009187849_4](4)) Physically DELETING DONE and Notified!
    [DELETE][Server(0)] Sendable 7(Asteroid(7)sec[2]) Physically DELETING DONE and Notified!
    [DELETE][Server(0)] Sendable 2([SERVER RemoteSector(2)false; (2, 2, 2)]) Physically DELETING DONE and Notified!

    simulation groups are broke?