When I load in a (big?) entity in version 0.1xx, my cpy load goes to 100% and my frames fluctuates between 10-0 wile the entity loads in. When loading the same entity in the current live version, I have the stedy 60 frames I always have.
Anyone know why this happens?
I have shadows and normal maps turned off, and I use the same setting on everything else. I also have KUPU realistic textures in both.
Anyone know why this happens?
I have shadows and normal maps turned off, and I use the same setting on everything else. I also have KUPU realistic textures in both.