The recent default base contest inspired some truly stunning work.
Why not draw on the same creative pool for planetary structures? My first thought was to call it a "city contest" but why limit it? Bases, mining facilities, farms, trade-worlds, hostile alien death traps, manicured garden worlds, temples to the evil cult of Zarnagoo'ool the naughty?
This could have two classes: pentagonal plates, and entire planets. thoughts?
Why not draw on the same creative pool for planetary structures? My first thought was to call it a "city contest" but why limit it? Bases, mining facilities, farms, trade-worlds, hostile alien death traps, manicured garden worlds, temples to the evil cult of Zarnagoo'ool the naughty?
This could have two classes: pentagonal plates, and entire planets. thoughts?