Computer-texture orientation depending on player position.

    NeonSturm

    StormMaker
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    • Wired for Logic
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    • Legacy Citizen 5
    Have you ever seen table-screens?
    Or Holographic-Projectors which show a hologram inside a glass-pyramid?
    • These technologies already exist IRL


    Star-Made computers should be able
    1. to orientate their screen-side texture always toward the player (depending on LOS emit position vs texture position)
    2. respect player orientation around the line-of-sight (roll).


    The very same code could be re-used to place blocks in different directions depending on player position / rotation.
    • Some players (like me) may find it intuitive if there is no "3D north/south pole" which restricts rotation.
    • Instead of (6 faces * 4 orientations = 24) you would have to move/rotate yourself and only switch 6 faces which may be faster in some situations.
     

    jayman38

    Precentor-Primus, pro-tempore
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    • Legacy Citizen 4
    Excellent and very space-y idea! I love it.