- Joined
- Jun 29, 2013
- Messages
- 1,929
- Reaction score
- 636
We have the Inner Ship Remote already. Let's take it a step further.
Plenty of ships have really, really awesome, complex rigging with their rail mechanics and such, so we should expand the possibilities for using the machines we have.
I want to see the ability to bind keys on the keyboard to individual hotbar slots. If I want to rebind Shift+W to my Push Engine Toggle and Shift+S to my Pull Engine Toggle, and Shift+E to my Antigravity Stop Effect, why shouldn't I be able to?
While we're at it, let's get a click-and-hold button that sends a positive signal only for as long as the button is held down, along with a significantly faster clock option - either that, or make weapons computers hold down the fire key as long as they have a positive pulse, allowing for things like, say, X-Wings to have reasonable and intuitive weapon logic.
Plenty of ships have really, really awesome, complex rigging with their rail mechanics and such, so we should expand the possibilities for using the machines we have.
I want to see the ability to bind keys on the keyboard to individual hotbar slots. If I want to rebind Shift+W to my Push Engine Toggle and Shift+S to my Pull Engine Toggle, and Shift+E to my Antigravity Stop Effect, why shouldn't I be able to?
While we're at it, let's get a click-and-hold button that sends a positive signal only for as long as the button is held down, along with a significantly faster clock option - either that, or make weapons computers hold down the fire key as long as they have a positive pulse, allowing for things like, say, X-Wings to have reasonable and intuitive weapon logic.