Collision physics

    Joined
    Jul 5, 2013
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    Current collision physics are sometimes acting very weird. I was flying inside faction station frame on very small ship, in slow speed (under 30), on my own server (ping 1), fps 60, and i still get bugs. Mainly when squeezing through small holes while being angled ~30 degrees diagonally on some space axis, collision engine picks some weird point way outside the ship and locks ship rotating around it. Even after i "freed" myself from the station blocks, i was still attached to that "invisible chain" that prevented me from flying away. I was finally able to pick up enough speed and get out of it though.

    Just to let you know the physics aren't working yet, and you don't need speed > fps ratios or stuff like that, to see it happen.
     
    Joined
    Jun 26, 2013
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    It really is strange when you know that the ship should fit trough a gap but then spontanously gets stuck on some \"invisible block\"