Current collision physics are sometimes acting very weird. I was flying inside faction station frame on very small ship, in slow speed (under 30), on my own server (ping 1), fps 60, and i still get bugs. Mainly when squeezing through small holes while being angled ~30 degrees diagonally on some space axis, collision engine picks some weird point way outside the ship and locks ship rotating around it. Even after i "freed" myself from the station blocks, i was still attached to that "invisible chain" that prevented me from flying away. I was finally able to pick up enough speed and get out of it though.
Just to let you know the physics aren't working yet, and you don't need speed > fps ratios or stuff like that, to see it happen.
Just to let you know the physics aren't working yet, and you don't need speed > fps ratios or stuff like that, to see it happen.