Might have been suggested before, but I don't recall seeing it. Could be tangled into that massive multi-paged debate about chairs, but don't have the patience to look xD
Idea is simple, add a new block that allows a 2nd player to enter your ship, and control a group of weapons and Turrets. I feel this is possible because of how weapons Currently work; The weapon's computer MUST be linked to the Core of the ship in order to use said weapons system while flying (Press C on the Core, and you'll see all your weapon computers pulsing in Purple).
So why not create a 2nd block that can also be linked to multiple weapons computers? I'm working on a ship that will have 4 separate lock-on missile arrays. Not something I could use myself in battle and I would need a few extra people just to man them!
An extension of this idea would be to Have Turret docking linked to the core/Copilot block as well. The idea being you can divide up your turrets into multiple Groups set to "Fire at selected". Would allow for more control over which ships your turrets will target, and may give a slight advantage to Large ships with Onboard Player Crew during multiple ship encounters.
I dunno, just a thought I had.
Idea is simple, add a new block that allows a 2nd player to enter your ship, and control a group of weapons and Turrets. I feel this is possible because of how weapons Currently work; The weapon's computer MUST be linked to the Core of the ship in order to use said weapons system while flying (Press C on the Core, and you'll see all your weapon computers pulsing in Purple).
So why not create a 2nd block that can also be linked to multiple weapons computers? I'm working on a ship that will have 4 separate lock-on missile arrays. Not something I could use myself in battle and I would need a few extra people just to man them!
An extension of this idea would be to Have Turret docking linked to the core/Copilot block as well. The idea being you can divide up your turrets into multiple Groups set to "Fire at selected". Would allow for more control over which ships your turrets will target, and may give a slight advantage to Large ships with Onboard Player Crew during multiple ship encounters.
I dunno, just a thought I had.