Cloaking Ships $ Turrets

    Joined
    Sep 15, 2013
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    Hi!

    I would have been happy with you all once inquired whether cloaking ships now have unlimited viewing time. It is now known that large cloaking ships can be camouflaged with turrets, but the towers do not use energy from the ship - then the ship even when shooting the turrets completely camouflaged and jammed too. Is this as intended or a bug?

    Likewise cloaking ships can now carry mass of blocks and are still in permanent cloaking and jamming mode. For test, I created a ship with 69,000 blocks - and completely camouflaged radar jammed permantly.


    Request for feedback - Thank you!

    ~ Ret0rus
     
    Joined
    May 25, 2013
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    In prebuild 0.09345 , cloaking now properly drains extra power to conceal attached ships. However , cloak will fail to deactivate once power reaches zero , allowing you to cloak arbitrary sized ships / turrets but leaving little to no power for thrusters.