With the ongoing station contest, I thought this might help those of you who started building your station as a ship with core. The method is to replace a created station's block-blueprint (.smd2) with your ships .smd2 by editing file names.
Instructions____
0 - This involves file renaming - Backup any ship/station files in a separate folder!!
1 - Ingame: Create a Spacestation in an empty sector by pressing "M". Name it to something easy to remember. Use the command /force_save to be sure and then exit Starmade. (You don't want to edit files which are open in another program.)
2 - In the Starmade/server_database directory you should now have:
* ENTITY_SHIP_ " name of ship you want to make into a station".ent
* ENTITY_SPACESTATION_"easy name to remember here".ent
2.1 - In Starmade/server_database/DATA directory:
* ENTITY_SHIP_ " name of ship you want to make into a station".0.0.0.smd2
* ENTITY_SPACESTATION_"easy name to remember here".0.0.0.smd2
-- Depending on size, there may be copies of the .smd2, as it is saved in multiple chunks, eg: 0.0.1 , 0.-1.0 and so on. --
3 - In /server_database, remove:
* ENTITY_SHIP_ " name of ship you want to make into a station".ent
3.1 - In /server_database/DATA :
Rename (all copies) of:
* ENTITY_SHIP_ " name of ship you want to make into a station".0.0.0.smd2
To:
* ENTITY_SPACESTATION_"easy name to remember here".0.0.0.smd2
-- Windows (and Mac?) will insist on adding copy nr. (eg. (1) or (2)) to the renamed E_SHIP... .smd2 , accept, as it simplifies the next step --
4 - In /server_database, delete:
* ENTITY_SHIP_ " name of ship you want to make into a station".ent
4.1 - In /server_database/DATA, delete the original:
* ENTITY_SPACESTATION_"easy name to remember here".0.0.0.smd2
4.2 - Still in /DATA, remove the copy nr. of:
* ENTITY_SPACESTATION_"easy name to remember here".0.0.0. (COPY_NR).smd2
5 - Start game, beam up core and replace with build block.
DONE!
//If you'd like to keep your "ship-looking-like-a-station",
-- @3 Don't remove:
* ENTITY_SHIP_ " name of ship you want to make into a station".ent
-- After 4.2, re-paste your backup .smd2 copies in /DATA:
* ENTITY_SHIP_ " name of ship you want to make into a station".0.0.0.smd2
Instructions____
0 - This involves file renaming - Backup any ship/station files in a separate folder!!
1 - Ingame: Create a Spacestation in an empty sector by pressing "M". Name it to something easy to remember. Use the command /force_save to be sure and then exit Starmade. (You don't want to edit files which are open in another program.)
2 - In the Starmade/server_database directory you should now have:
* ENTITY_SHIP_ " name of ship you want to make into a station".ent
* ENTITY_SPACESTATION_"easy name to remember here".ent
2.1 - In Starmade/server_database/DATA directory:
* ENTITY_SHIP_ " name of ship you want to make into a station".0.0.0.smd2
* ENTITY_SPACESTATION_"easy name to remember here".0.0.0.smd2
-- Depending on size, there may be copies of the .smd2, as it is saved in multiple chunks, eg: 0.0.1 , 0.-1.0 and so on. --
3 - In /server_database, remove:
* ENTITY_SHIP_ " name of ship you want to make into a station".ent
3.1 - In /server_database/DATA :
Rename (all copies) of:
* ENTITY_SHIP_ " name of ship you want to make into a station".0.0.0.smd2
To:
* ENTITY_SPACESTATION_"easy name to remember here".0.0.0.smd2
-- Windows (and Mac?) will insist on adding copy nr. (eg. (1) or (2)) to the renamed E_SHIP... .smd2 , accept, as it simplifies the next step --
4 - In /server_database, delete:
* ENTITY_SHIP_ " name of ship you want to make into a station".ent
4.1 - In /server_database/DATA, delete the original:
* ENTITY_SPACESTATION_"easy name to remember here".0.0.0.smd2
4.2 - Still in /DATA, remove the copy nr. of:
* ENTITY_SPACESTATION_"easy name to remember here".0.0.0. (COPY_NR).smd2
5 - Start game, beam up core and replace with build block.
DONE!
//If you'd like to keep your "ship-looking-like-a-station",
-- @3 Don't remove:
* ENTITY_SHIP_ " name of ship you want to make into a station".ent
-- After 4.2, re-paste your backup .smd2 copies in /DATA:
* ENTITY_SHIP_ " name of ship you want to make into a station".0.0.0.smd2
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