So I've set up a basic launch catapult on my carrier that can send my basic fighter well beyond the flight deck with minimal effort, but unless I hold down the throttle it spins wildly out of control. I've got a single push beam right behind center of mass, would adding more push beams on either side fix the spin?
Also, would like it if I could set up some logic to me the next fighter in the bay up to the catapult after the first ship launches. Got some rails set up to snake the fighters through the bay and up to the flight deck. Just having issues with starting and stopping them in the queue.
Also, would like it if I could set up some logic to me the next fighter in the bay up to the catapult after the first ship launches. Got some rails set up to snake the fighters through the bay and up to the flight deck. Just having issues with starting and stopping them in the queue.