Can't launch singleplayer, gets stuck on "Requesting Synchronize"

    Blaza612

    The Dog of Dissapointment
    Joined
    Nov 16, 2013
    Messages
    787
    Reaction score
    209
    • Legacy Citizen 4
    Mkay, so, for some odd reason, whenever I try to launch any world, either on singleplayer or hosting it as a server, I cannot get into it, and am constantly getting stuck on "Requesting Synchronize" Last time I checked, that message is from trying to synchronize the client to the server, and for launching singleplayer, I don't understand why this is happening. It was working yesterday...

    I can however join public multiplayer servers, but that's about it.
     

    Criss

    Social Media Director
    Joined
    Jun 25, 2013
    Messages
    2,187
    Reaction score
    1,772
    • Master Builder Bronze
    • Video Genius
    • Competition Winner - Stations
    Are you sure you aren't accidentally trying to connect to local host. This is the only time I experience this problem. You will have multiplayer selected and local host at the same time and if no server is up then it does that. Otherwise I have no idea!
     

    Blaza612

    The Dog of Dissapointment
    Joined
    Nov 16, 2013
    Messages
    787
    Reaction score
    209
    • Legacy Citizen 4
    Are you sure you aren't accidentally trying to connect to local host. This is the only time I experience this problem. You will have multiplayer selected and local host at the same time and if no server is up then it does that. Otherwise I have no idea!
    I didn't have multiplayer selected. I at least know what I'm doing, mostly. :p
     
    • Like
    Reactions: Criss

    AndyP

    Customer Experience Manager
    Joined
    Aug 15, 2013
    Messages
    1,199
    Reaction score
    264
    • Schine
    • Wired for Logic
    Could be a broken world file, or alike.

    May you try to join your single-player world, and after waiting in requesting sync for like 2 minutes hit "cancel" and then get your "log.txt.0" from your installation directory and give it to us somehow?
    (rename and add another .txt or remove the .0 to make it a text-file so the forum accepts it as upload, or just zip it ^^)

    - Andy
     

    Blaza612

    The Dog of Dissapointment
    Joined
    Nov 16, 2013
    Messages
    787
    Reaction score
    209
    • Legacy Citizen 4
    Could be a broken world file, or alike.

    May you try to join your single-player world, and after waiting in requesting sync for like 2 minutes hit "cancel" and then get your "log.txt.0" from your installation directory and give it to us somehow?
    (rename and add another .txt or remove the .0 to make it a text-file so the forum accepts it as upload, or just zip it ^^)

    - Andy
    None of my worlds have been working, even hosting them as servers then using localHost hasn't been working. I'll get the log, and upload it here.
    [DOUBLEPOST=1450661165,1450660101][/DOUBLEPOST]
    Could be a broken world file, or alike.

    May you try to join your single-player world, and after waiting in requesting sync for like 2 minutes hit "cancel" and then get your "log.txt.0" from your installation directory and give it to us somehow?
    (rename and add another .txt or remove the .0 to make it a text-file so the forum accepts it as upload, or just zip it ^^)

    - Andy
    Alright, I have the log, I've used a dropbox link because it's so long.

    There is many a "Skipped Input", which doesn't sound like it'd be good.
     

    AndyP

    Customer Experience Manager
    Joined
    Aug 15, 2013
    Messages
    1,199
    Reaction score
    264
    • Schine
    • Wired for Logic
    Code:
    [2015-12-21 12:08:38] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 2)
    [2015-12-21 12:08:38] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 3)
    [2015-12-21 12:08:38] [UNIVERSE] WARNING: Sector Ping took 69
    [2015-12-21 12:08:38] [SERVER][UPDATE] WARNING: UNIVERSE update took 71
    [2015-12-21 12:08:38] java.lang.reflect.InvocationTargetException
    [2015-12-21 12:08:38]     at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    [2015-12-21 12:08:38]     at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    [2015-12-21 12:08:38]     at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    [2015-12-21 12:08:38]     at java.lang.reflect.Constructor.newInstance(Unknown Source)
    [2015-12-21 12:08:38]     at org.schema.schine.network.NetUtil.getInstance(SourceFile:193)
    [2015-12-21 12:08:38]     at org.schema.schine.network.synchronization.SynchronizationReceiver.handleNewObject(SourceFile:168)
    [2015-12-21 12:08:38]     at org.schema.schine.network.synchronization.SynchronizationReceiver.update(SourceFile:338)
    [2015-12-21 12:08:38]     at org.schema.schine.network.commands.RequestSynchronizeAll.clientAnswerProcess(SourceFile:67)
    [2015-12-21 12:08:38]     at org.schema.schine.network.client.ClientProcessor$HandleThread.parseNextPacket(SourceFile:790)
    [2015-12-21 12:08:38]     at org.schema.schine.network.client.ClientProcessor$HandleThread.handle(SourceFile:736)
    [2015-12-21 12:08:38]     at org.schema.schine.network.client.ClientProcessor$HandleThread.run(SourceFile:813)
    [2015-12-21 12:08:38] Caused by: java.lang.NullPointerException
    [2015-12-21 12:08:38]     at obfuscated.YS.a(SourceFile:188)
    [2015-12-21 12:08:38]     at obfuscated.YS.<init>(SourceFile:34)
    [2015-12-21 12:08:38]     at org.schema.game.common.data.player.PlayerState.<init>(SourceFile:311)
    [2015-12-21 12:08:38]     ... 11 more
    [2015-12-21 12:08:38] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
    [2015-12-21 12:08:38] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
    [2015-12-21 12:08:38] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
    [2015-12-21 12:08:38] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
    [2015-12-21 12:08:38] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
    [2015-12-21 12:08:38] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
    [2015-12-21 12:08:38] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
    [2015-12-21 12:08:38] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
    This looks like a problem with java, as you run the windows 64bit libraries, may you please open a console (press windows key, type 'cmd' and hit enter) and type:

    java -d32 -version
    java -d64 -version

    Please copy/screenshot the reply of both commands and post them here.
    (You can right-click the window, and click on "select", you can drag a selection frame around the text and on hitting "return" you copy the text you selected)

    - Andy
     

    Blaza612

    The Dog of Dissapointment
    Joined
    Nov 16, 2013
    Messages
    787
    Reaction score
    209
    • Legacy Citizen 4
    Code:
    [2015-12-21 12:08:38] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 2)
    [2015-12-21 12:08:38] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 3)
    [2015-12-21 12:08:38] [UNIVERSE] WARNING: Sector Ping took 69
    [2015-12-21 12:08:38] [SERVER][UPDATE] WARNING: UNIVERSE update took 71
    [2015-12-21 12:08:38] java.lang.reflect.InvocationTargetException
    [2015-12-21 12:08:38]     at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    [2015-12-21 12:08:38]     at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    [2015-12-21 12:08:38]     at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    [2015-12-21 12:08:38]     at java.lang.reflect.Constructor.newInstance(Unknown Source)
    [2015-12-21 12:08:38]     at org.schema.schine.network.NetUtil.getInstance(SourceFile:193)
    [2015-12-21 12:08:38]     at org.schema.schine.network.synchronization.SynchronizationReceiver.handleNewObject(SourceFile:168)
    [2015-12-21 12:08:38]     at org.schema.schine.network.synchronization.SynchronizationReceiver.update(SourceFile:338)
    [2015-12-21 12:08:38]     at org.schema.schine.network.commands.RequestSynchronizeAll.clientAnswerProcess(SourceFile:67)
    [2015-12-21 12:08:38]     at org.schema.schine.network.client.ClientProcessor$HandleThread.parseNextPacket(SourceFile:790)
    [2015-12-21 12:08:38]     at org.schema.schine.network.client.ClientProcessor$HandleThread.handle(SourceFile:736)
    [2015-12-21 12:08:38]     at org.schema.schine.network.client.ClientProcessor$HandleThread.run(SourceFile:813)
    [2015-12-21 12:08:38] Caused by: java.lang.NullPointerException
    [2015-12-21 12:08:38]     at obfuscated.YS.a(SourceFile:188)
    [2015-12-21 12:08:38]     at obfuscated.YS.<init>(SourceFile:34)
    [2015-12-21 12:08:38]     at org.schema.game.common.data.player.PlayerState.<init>(SourceFile:311)
    [2015-12-21 12:08:38]     ... 11 more
    [2015-12-21 12:08:38] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
    [2015-12-21 12:08:38] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
    [2015-12-21 12:08:38] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
    [2015-12-21 12:08:38] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
    [2015-12-21 12:08:38] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
    [2015-12-21 12:08:38] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
    [2015-12-21 12:08:38] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
    [2015-12-21 12:08:38] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
    This looks like a problem with java, as you run the windows 64bit libraries, may you please open a console (press windows key, type 'cmd' and hit enter) and type:

    java -d32 -version
    java -d64 -version

    Please copy/screenshot the reply of both commands and post them here.
    (You can right-click the window, and click on "select", you can drag a selection frame around the text and on hitting "return" you copy the text you selected)

    - Andy
    C:\Users\Blaza>java -d32 -version
    Error: This Java instance does not support a 32-bit JVM.
    Please install the desired version.

    C:\Users\Blaza>java -64 -version
    Unrecognized option: -64
    Error: Could not create the Java Virtual Machine.
    Error: A fatal exception has occurred. Program will exit.


    I'm using a 64 bit machine, and have gone to great lengths to get the 64 bit java, the above is the response I got from both. Again, I can join multiplayer servers that I'm not hosting just fine, it's only if I'm hosting or playing singleplayer.
     

    AndyP

    Customer Experience Manager
    Joined
    Aug 15, 2013
    Messages
    1,199
    Reaction score
    264
    • Schine
    • Wired for Logic
    looks like you missed a 'd' on the -d64 for the second command.

    I also forwarded this error to schema, as I am not sure if this could also be related to a broken file in the wold. (Like a playerstate, as the log may point to that.. but unsure due to obfuscation)

    So IF you have a single-player state you want to keep, move the directory named "server-database" out of the starmade folder and try to get into single-player again, if it works you should be in a clean new world,
    if not I am pretty sure its a "java-issue",
    if it does work it should be a broken file, and schema should be able give a hint which one(s) cause(s) this.

    - Andy
     

    Blaza612

    The Dog of Dissapointment
    Joined
    Nov 16, 2013
    Messages
    787
    Reaction score
    209
    • Legacy Citizen 4
    looks like you missed a 'd' on the -d64 for the second command.

    I also forwarded this error to schema, as I am not sure if this could also be related to a broken file in the wold. (Like a playerstate, as the log may point to that.. but unsure due to obfuscation)

    So IF you have a single-player state you want to keep, move the directory named "server-database" out of the starmade folder and try to get into single-player again, if it works you should be in a clean new world,
    if not I am pretty sure its a "java-issue",
    if it does work it should be a broken file, and schema should be able give a hint which one(s) cause(s) this.

    - Andy
    On a side note, is it normal for someone's server-database to be 2.5 Gb in size? :p

    Moved the folder out of the Starmade folder, created a new world as well, and it still didn't work. Well that's good news, means I didn't lose my logic stuff, again. :p
     

    AndyP

    Customer Experience Manager
    Joined
    Aug 15, 2013
    Messages
    1,199
    Reaction score
    264
    • Schine
    • Wired for Logic
    Okay in this case it should be a java issue, move the folder back in, and we have to wait for a reply from schema to get a hint whats going on.

    2.5GB for a single player world is quite much, but if you know the names of entities its possible to restore them and inject them to a new database. (However this requires source of the error NOT being the database, which was sort of confirmed by the attempt to start without the existing database.)

    Did you recently update java, switch to the beta launcher, or anything changed on your system settings?
    (just checking, while waiting for a reply from schema, as there are quite a few other possible sources of the error, but this message is not clear enough to see a 'known pattern' for me.)

    - Andy
     

    Blaza612

    The Dog of Dissapointment
    Joined
    Nov 16, 2013
    Messages
    787
    Reaction score
    209
    • Legacy Citizen 4
    Okay in this case it should be a java issue, move the folder back in, and we have to wait for a reply from schema to get a hint whats going on.

    2.5GB for a single player world is quite much, but if you know the names of entities its possible to restore them and inject them to a new database. (However this requires source of the error NOT being the database, which was sort of confirmed by the attempt to start without the existing database.)

    Did you recently update java, switch to the beta launcher, or anything changed on your system settings?
    (just checking, while waiting for a reply from schema, as there are quite a few other possible sources of the error, but this message is not clear enough to see a 'known pattern' for me.)

    - Andy
    Java hasn't updated since the last public update (Which was before the thrust update), still using the old launcher (Until the new one is properly fixed/working for official release). In general, nothing changed from when I was last able to use SP.