Hello!
I've been following the game for a while and have a measly twelve hours or so under my belt, but I've been scratching my head trying to figure out fleet mining.
I've done a lot of searching on the topic and found only pieces of the larger puzzle - some things work, others don't. I'd really appreciate a bullet-point list of steps for how to set it up, or failing that, answers to the following questions. Please forgive my ignorance, I haven't even figured out how to set up a shipyard / manufacture blueprints yet.
- what's the minimum number of ships to set up fleet mining?
- do the mining ships have to be able to dock with the mothership?
- if so, what are some options for doing that?
- do any ships require a bobby AI? If so, which ones?
- is there a preferred salvager / computer ratio for doing this?
(- what's all this I read about salvagers being 'slaved' to cannons, too?)
- how is the cargo transferred to/from docked ships (if required)
- how can I import and spawn some blueprints I've downloaded to study them in a creative game?
Right now, all I have in my single player game is a mining ship and a home base on a planet (docked). I had to disable npc pirate spawning because of a combination of "heavy load" errors and crashes, so afaik it's just pirate stations to worry about.
(Incidentally, i'm running an 8-core 3.5Ghz intel with 16Gb of RAM and a GTX980 - tried 4-8Gb allocated to StarMade, disabling NPC spawning has worked best - plus it gives me a chance to actually learn how to play!)
If anyone wants to share some advice on how to proceed from where I am now to space-faring badass I'll be grateful for that, too
I've been following the game for a while and have a measly twelve hours or so under my belt, but I've been scratching my head trying to figure out fleet mining.
I've done a lot of searching on the topic and found only pieces of the larger puzzle - some things work, others don't. I'd really appreciate a bullet-point list of steps for how to set it up, or failing that, answers to the following questions. Please forgive my ignorance, I haven't even figured out how to set up a shipyard / manufacture blueprints yet.
- what's the minimum number of ships to set up fleet mining?
- do the mining ships have to be able to dock with the mothership?
- if so, what are some options for doing that?
- do any ships require a bobby AI? If so, which ones?
- is there a preferred salvager / computer ratio for doing this?
(- what's all this I read about salvagers being 'slaved' to cannons, too?)
- how is the cargo transferred to/from docked ships (if required)
- how can I import and spawn some blueprints I've downloaded to study them in a creative game?
Right now, all I have in my single player game is a mining ship and a home base on a planet (docked). I had to disable npc pirate spawning because of a combination of "heavy load" errors and crashes, so afaik it's just pirate stations to worry about.
(Incidentally, i'm running an 8-core 3.5Ghz intel with 16Gb of RAM and a GTX980 - tried 4-8Gb allocated to StarMade, disabling NPC spawning has worked best - plus it gives me a chance to actually learn how to play!)
If anyone wants to share some advice on how to proceed from where I am now to space-faring badass I'll be grateful for that, too