First allow me to say that this game is like a wet dream come true!
Now with that in mind, here are my suggestions that would could improve the game IMO:
1) Beam weapons - Pretty self-explanatory. Cannons are nice and all, sure, but it would be great to have cutting beams as well.
2) Improved ship gravity - It's a bit buggy. Sure, it works perfectly fine when the ship isn't moving, but it's impossible to stand around a moving ship without glitching out. Renders the ship gravity a tad useless imho
3) Landing gear - Self explanatory. I'd like a way to touch down to a planet without bouncing around. It could work like docking a bit.
4) Hangar shields - Having recently made a carrier with a friend, we found it pretty annoying that there was no convenient way to protect the docked ships from harm. What I'm proposing is both a shield emitter block that would let you protect whatever's behind it, and/or a hangar door that is openable from within the ship, which brings me to the next point:
5) Being able to roll in the space suit - I hate it that the second you exit a ship, you're stuck with the same damn vertical axis. Not only is this immersion breaking, but it's very inconvenient (Especially considering the game doesn't show you the axes). I realize that this is probably going to be tricky to implement, but I feel it's a must
6) 3D radar/map - The current map is pretty confusing. When I see a red blip, I can never be sure where it actually is. I'd like the map to be 3D to reflect the environment.
Alternatively, the radar could stay 2D, but there could be an openable 3D map in the Navigation menu to show you your surroundings. Right now it's borderline impossible to navigate properly.
7) Menu scaling - Not sure If i missed a menu options, but the GUI a bit too big.
8) Shopping GUI grid - Simple enough, scrolling through a huge list of items is rather tedious.
9) Player beacons - Connected to point #6. With navigation being tricky as it is, a better way to find each other would be great. It could be a faction option, like "Transmit beacon" which would let you 'see' player icons from further away.
That's all I can remember for now.
Now with that in mind, here are my suggestions that would could improve the game IMO:
1) Beam weapons - Pretty self-explanatory. Cannons are nice and all, sure, but it would be great to have cutting beams as well.
2) Improved ship gravity - It's a bit buggy. Sure, it works perfectly fine when the ship isn't moving, but it's impossible to stand around a moving ship without glitching out. Renders the ship gravity a tad useless imho
3) Landing gear - Self explanatory. I'd like a way to touch down to a planet without bouncing around. It could work like docking a bit.
4) Hangar shields - Having recently made a carrier with a friend, we found it pretty annoying that there was no convenient way to protect the docked ships from harm. What I'm proposing is both a shield emitter block that would let you protect whatever's behind it, and/or a hangar door that is openable from within the ship, which brings me to the next point:
5) Being able to roll in the space suit - I hate it that the second you exit a ship, you're stuck with the same damn vertical axis. Not only is this immersion breaking, but it's very inconvenient (Especially considering the game doesn't show you the axes). I realize that this is probably going to be tricky to implement, but I feel it's a must
6) 3D radar/map - The current map is pretty confusing. When I see a red blip, I can never be sure where it actually is. I'd like the map to be 3D to reflect the environment.
Alternatively, the radar could stay 2D, but there could be an openable 3D map in the Navigation menu to show you your surroundings. Right now it's borderline impossible to navigate properly.
7) Menu scaling - Not sure If i missed a menu options, but the GUI a bit too big.
8) Shopping GUI grid - Simple enough, scrolling through a huge list of items is rather tedious.
9) Player beacons - Connected to point #6. With navigation being tricky as it is, a better way to find each other would be great. It could be a faction option, like "Transmit beacon" which would let you 'see' player icons from further away.
That's all I can remember for now.