Building on the Frame Block Idea

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    • Legacy Citizen 2
    • Legacy Citizen
    So I believe it was Calbiri that suggested using frame blocks instead of cores.
    This got me thinking as to an efficient way to classify ships in game - using ship cores for smaller vessels (only a core = fighter / shuttle) and adding from blocks to build off of. The more frame units on a ship, the large the classification, for example 100 frames = cruiser, 500 = destroyer, etc.
    This seems like it would have a twofold effect. Not only would it assist in building larger ships (you start with a core and add frame blocks - a % of frame blocks must be destroyed in addition to the core, meaning that it doesn't take one solid beam to wipe out a capital ship). In addition to making it easier to build larger ships, it would also add a new way of classifying ship size. Having specifically designated classes based on the size of the ship would allow much easier balancing, as you could focus on the numbers of a class rather than having to change the numbers of every ship in the game.
    There could even be bonuses and drawbacks to using different classes, for example a medium 'cruiser' sized ship may have decent balances to mobility and survivability (integrity) while not retaining the bonuses of a fighter or a capital ship in regards to speed and hull HP, respectively.

    To sum it up, add a new block - frame, or hull frame. The more you have, the larger your class of ship is. Easier to balance in the long run, easier to build for players, and more realistic in terms of losing your ship.
     
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    http://starmade.org/content/making-ships-so-much-cooler