I'm trying to create a universal ship classification scheme. I do not mean frigate vs battleship. I'm more interested in the overall trends that are showing up. I'm doing this by collecting information on ships from the Community content.Lots of the ships posted do not share all their information, so I need your help. I'm largely curious as to what people are building that they use for PvP. My reason for doing this is because the mass of a ship doesn't actually tell you much. There is very little information held in the mass. DPS, volume, Shield and energy capacity all have roles to play, and some ships may be better suited for different tasks. My method should show differences in similar massed ships suited to different tasks. for example 1000 mass ship with lots of shields and thrusters to run blockades will show up differently than a 1000 mass ship designed for search and destroy. Information like this could be used to choose smarter engagements and what designs work best.
If you would please post your ships specs in the comments I'll post my findings as soon as I have a statistically significant number of ships. I need all shapes and sizes. I'm looking for the most effective design for fighters and for capital ships. Please post in the following format. Do not use # of blocks.
Mass: ????
Energy Regen(e/sec): ????
Energy Storage: ????
Sheilds: ????
Shield Regen(s/sec): ????
AMC DPS: ????
AMC Range: ????
Missile DPS: ????
Thrust: ????
Volume: (LxWxH)=????
cloaking: Y/N
jamming: Y/N
For the DPS counter please use the maximum sustainable DPS. Your ship may have turrets that auto fire, so add them to the DPS.
I've already started some and there are some clear trends, but I'm not ready to yet "publish" any results. Below is the work I've done so far. Not everybody quotes the stats for all all their ships so some points are missing, yet some interesting trends are showing up.
For an example of what I want to do. Look up the HR diagram that astronomers use to classify stars. I think there will be something similar in starmade. There should be clear groupings that show how people design and build ships.
If you would please post your ships specs in the comments I'll post my findings as soon as I have a statistically significant number of ships. I need all shapes and sizes. I'm looking for the most effective design for fighters and for capital ships. Please post in the following format. Do not use # of blocks.
Mass: ????
Energy Regen(e/sec): ????
Energy Storage: ????
Sheilds: ????
Shield Regen(s/sec): ????
AMC DPS: ????
AMC Range: ????
Missile DPS: ????
Thrust: ????
Volume: (LxWxH)=????
cloaking: Y/N
jamming: Y/N
For the DPS counter please use the maximum sustainable DPS. Your ship may have turrets that auto fire, so add them to the DPS.
I've already started some and there are some clear trends, but I'm not ready to yet "publish" any results. Below is the work I've done so far. Not everybody quotes the stats for all all their ships so some points are missing, yet some interesting trends are showing up.
For an example of what I want to do. Look up the HR diagram that astronomers use to classify stars. I think there will be something similar in starmade. There should be clear groupings that show how people design and build ships.
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