Having just finished a run though Starmade I thought I'd mention a couple of glitches that I encountered for your information.
Mostly the game was very stable, especially so since its still in alpha. I did however have a few problems:
1. Keybindings. As a left handed person I use the Numpad keys instead of the WSAD setup (and I'm not alone either). This caused me endless crashes and grief when I first played the game as it turns out they're reserved for debugging and will **** everything if you assign key bindings to them. Though I eventually figured this out its something you really need to change (or at least warn people away from them until you do) - we are 1/10 of the the population after all!
2. Disappearing blocks. Sometimes I'd look at my ship and half the hull would be missing. On a reload it'd appear again.
3. Idiot bug. I call it that because I felt like an idiot for continuing to play after it ****ed me royally.
It started on a planet, nice frame rate all things considered until a few pirates did a flyby and sent me inexplicably down to 2-3 frames/sec. After a while I thought 'to hell with this' and left the surface to re-join with my capital ship in orbit.
As I neared my ship, say 1 Km away there was a jarring change of scene and I found I was now 2 Km away from my ship. I flew towards it again, and the same thing happened again, only now putting me 2.5 Km away from my capital. This happened again & again - every time I got near it, it'd dump me further & further away, until I was so far away I couldn't see the damn thing on my radar.
I eventually made it back only to find that my ship had now disappeared entirely (and no, I'm sure it wasn't shot down). That added to your no-save policy meant that I'd lost several days worth of grinding.
Anyway, apart from that lot the game was very stable, so well done (mostly)!
Cheers & Happy New Year!
Riff
Mostly the game was very stable, especially so since its still in alpha. I did however have a few problems:
1. Keybindings. As a left handed person I use the Numpad keys instead of the WSAD setup (and I'm not alone either). This caused me endless crashes and grief when I first played the game as it turns out they're reserved for debugging and will **** everything if you assign key bindings to them. Though I eventually figured this out its something you really need to change (or at least warn people away from them until you do) - we are 1/10 of the the population after all!
2. Disappearing blocks. Sometimes I'd look at my ship and half the hull would be missing. On a reload it'd appear again.
3. Idiot bug. I call it that because I felt like an idiot for continuing to play after it ****ed me royally.
It started on a planet, nice frame rate all things considered until a few pirates did a flyby and sent me inexplicably down to 2-3 frames/sec. After a while I thought 'to hell with this' and left the surface to re-join with my capital ship in orbit.
As I neared my ship, say 1 Km away there was a jarring change of scene and I found I was now 2 Km away from my ship. I flew towards it again, and the same thing happened again, only now putting me 2.5 Km away from my capital. This happened again & again - every time I got near it, it'd dump me further & further away, until I was so far away I couldn't see the damn thing on my radar.
I eventually made it back only to find that my ship had now disappeared entirely (and no, I'm sure it wasn't shot down). That added to your no-save policy meant that I'd lost several days worth of grinding.
Anyway, apart from that lot the game was very stable, so well done (mostly)!
Cheers & Happy New Year!
Riff