Bug Energic Regeneration IMPORTANT

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    hola a todos e probado el Starmade y he encontrado un bug muy grave en el sistema de regeneración de energía y consumo de energía del juego

    1.- La regeneración de energía del juego va por tics y cada tic tiene un intervalo de 5 segundos entre cada 1 de los tic pero la energía que regenera no es la que debería.

    Ejemplo

    Una nave con una regeneración por segundo de 1.000.000 de energía y tiene una capacidad de almacenaje total de energía de 6.000.000.

    bien ahora nuestra nave debería regenerar por cada tic de 5 segundos unos 5.000.000 de energía pero en ves de eso solo regenera 1.000.000 el bug es que la energía que te entrega no es toda la energía de los 5 segundos que hay entre cada tic solo te entrega la energía de un segundo no la de todo el tiempo entre cada tic

    la solución es que si la nave produce energía con un intervalo de 5 segundos el consumo de la energía de todos los módulos debería ser igual un consumo de tic de intervalos de 5 segundos o aumentar la regeneración de energía para que en ves de darte la energía de un solo segundo te de la energía de los 5 cada 5 segundos
     
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    hi all and tried Starmade and have found a serious bug in the system energy regeneration and energy consumption Game

    1 -. Energy regeneration game goes tic tic and each has an interval of 5 seconds between each tick but 1 of the regenerated energy is not what it should.

    Example

    A ship with a second regeneration energy 1,000,000 and has a total storage capacity of 6,000,000 energy.

    right now our ship should regenerate every 5 seconds tic 5,000,000 energy but only see that the bug is 1,000,000 regenerates the energy that is not delivered you all the energy of the 5 seconds between each tic energy only gives you a second not all the time between each tick

    the solution is that if the ship produces energy at an interval of 5 seconds, the energy consumption of all modules should equal consumption tic interval 5 seconds or increase energy regeneration to give you that look of power second one of its energy from the 5 every 5 seconds




    I think I understand the problem, he means that energy only regenerates per second rather than gradually per game tick, though this hasn\'t ever bothered me much.

    Maybe it explains how cloaking can randomly turn off even when the power requirements are met?
     
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    Sorry not English: S, I think this translation is a little better the problem is that you regenerate energy is not correct and that the energy consumption is to see every second every 5 seconds



    I Energic Bug IMPORTANT Regeneration

    hi all I\'ve tried the Starmade and have found a serious bug in the system energy regeneration and energy of the game.

    1 - . Energy regeneration game goes tic tic and each has an interval of 5 seconds between each tick but 1 of the regenerated energy is not what it should .

    example:

    A ship with a feedback 1,000,000 per second energy, and has a total storage capacity of 6,000,000 energy .




    Well, now our ship should regenerate every 5 seconds tic 5,000,000 energy, but see that only regenerates 1,000,000, the bug is that energy that gives you all the energy is 5 seconds , between each tick , you just delivers the energy for a second, not all the time between each tick .

    The solution is that if the ship produces energy at an interval of 5 seconds, the power consumption of all modules should be equal , consumption tic interval 5 seconds , or increase energy regeneration , so that you see to give you the energy of a single second you power the 5 every 5 seconds.