I admit this is rather unthoughtout, but the idea is a weapon system that has a very short range(like 20 meters at most) but can slowly drill through a ship. Part of the boarding system, this would be a version of a ship mounted torch. More damage than the torch however. And a ~3 by 3 hole.
So. That's the idea, how could it be implemented? We could use pulse as it, rename pulse as drill or something and give it the forementioned stats. It's already a weapon people either never use or use as a short range weapon, so it wouldn't be affected much. People use it as astronaut deterrent but it's so strong it needs to be balanced anyway. It would have different dps and pps than other weapons, less on both accounts, but would still do enough and take enough to require a big enough ship to use it.
Yes, you could use this as a capital ship weapon, but it's short range and possiblely an exponent on the power cost could keep things like that down.
So. That's the idea, how could it be implemented? We could use pulse as it, rename pulse as drill or something and give it the forementioned stats. It's already a weapon people either never use or use as a short range weapon, so it wouldn't be affected much. People use it as astronaut deterrent but it's so strong it needs to be balanced anyway. It would have different dps and pps than other weapons, less on both accounts, but would still do enough and take enough to require a big enough ship to use it.
Yes, you could use this as a capital ship weapon, but it's short range and possiblely an exponent on the power cost could keep things like that down.