Blueprint Download Detector - Wrapping Client-side - Linux

    Benevolent27

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    So this is a pretty basic script for linux. It wraps the log file and looks for log entries regarding downloading a blueprint design to local. It tells you when it starts and when finished. I created this since the game doesn't seem to bother informing the player when a blueprint download is finished.

    When clicking on "Save from multiplayer server as local".
    upload_2017-12-4_3-10-46.png

    Result:
    upload_2017-12-4_3-11-41.png

    I normally wouldn't post something so tiny here, but the code can actually be used as a basis for a basic client-side wrapper if you want, with just a few modifications.

    [Bash] StarMadeBlueprintDownloadMonitor-simple - Pastebin.com

    Note that there is no error detection. I built this tool just to give me confidence that I can safely close my client or start another blueprint save after initiating a blueprint save of a large ship.
     
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