Are there any plans for blocks that allow for attached-to-ship parts to move/actuate? like a rotation block controller and direction/end point configurable rotating docks that can be controlled with logic or an activation module in the hotbar?
activate the controller block and the parts rotate to their activated state position that you can set end points and what direction it travels to get there maybe? and it moves opposite that in inactive mode?
Is there a plan to bring sliding types of blocks? something to move parts of the ship linearly?
possibly a ship docking style of block that can pass a ship entity along modules until it reaches the endpoint dock and enhancers affect the entire path?
If there are ideas that would work well for this, or code that wouldn't be super clumsy for it, do reply because this would be a great addition to the game (especially since elevators, sliding parts, rotating parts, etc. would be more easily realize-able on a ship)
Because it is quite difficult to implement any sort of moving part using turret docks.
activate the controller block and the parts rotate to their activated state position that you can set end points and what direction it travels to get there maybe? and it moves opposite that in inactive mode?
Is there a plan to bring sliding types of blocks? something to move parts of the ship linearly?
possibly a ship docking style of block that can pass a ship entity along modules until it reaches the endpoint dock and enhancers affect the entire path?
If there are ideas that would work well for this, or code that wouldn't be super clumsy for it, do reply because this would be a great addition to the game (especially since elevators, sliding parts, rotating parts, etc. would be more easily realize-able on a ship)
Because it is quite difficult to implement any sort of moving part using turret docks.