So we all know we have these cities and pyramids, but more variety would be nice. But first:
Cities must not spawn per segment!!!!
I really don't like that. Cities aren't rare loot anymore, they're a hinderance when you wanr to build a planet base. Only once this gets fixed, should the following be implemented:
Cities must not spawn per segment!!!!
I really don't like that. Cities aren't rare loot anymore, they're a hinderance when you wanr to build a planet base. Only once this gets fixed, should the following be implemented:
- There should be shops that spawn on planets. This wouldn't add an extra shop spawning probability, shops should just spawn on planets by default, and every shop on a planet would mean one less shop floating in the universe (literally).
- There should be pirate bases that spawn on planets, and once again, every pirate station on a planet would literally mean one less floating in the universe.
- More default rare objects on other planet types.
- The current cities (not the pyramids, those actually are quite nice) should be improved.
- Other objects that randomly spawn on planets.
- Objects that spawn outside of planets in the same sector, essentially orbiting them.