Better lights!

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    No, this isn't about lights shining more.

    So I was mining with my special mining ship that i have, but when i try to mine an asteroid that's not lit with sunlight light, i find that it gets a bit dark and hard to see ores sometimes when i go inside(yes, i go inside with my ship to mine). So i though it would be cool it lights from one object would shine onto another object. Small idea really
     
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    Lone_Puppy

    Me, myself and I.
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    Like a spot or floodlight? That would be cool to have. Especially if you have them on a turret axis to point it where you like.
     
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    Yes!!! its time to put flashlights on our ships!!
     

    JumpSuit

    Lost-Legacy Director
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    Your problem should be solved with the planned spotlights.

    But know what, what about awesome dimming lights? It would work like with a rail speed controller, activators linked up to it will change the light intensity. How does that sound? any suggestions and add-ons on it? Think of the cool light propositions you can make :D
    a default would be 50% light, so using light connected with logic COULD double the light. but also half for those who want less.
    What ya think?
    Spotlights have already been planned. Quote from thread: Planned - Better Lighting.... Again?
     

    PLIX

    Thats XCOM baby!
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    maybe call it a salvage light or something
     

    MythrilJelly

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    If we get "spotlights" per say, first thing I'm doing is making them move via rails and putting them above a rainbow flickering "dance floor" of lights.

    I can't help it. I want to build, but first I must dance!