So, I'm starting to arm my capital ship (mostly for decoration and station defense right now, as the ship hull alone is at most a quarter done).
I've built the first of what I'm calling the backbone turrets. Not the biggest, not the most numerous, but a good middle ground that makes up the main offense/defense capability.
I ended settling on double barreled missile/beam torps with 20% ion, with a checkerboarded cannon/cannon to give it something to do while the torps reload.
That sound good for a general purpose "whatever might come" turret, or do you have suggestions for better?
I'll have smaller cannons, point defense, and a couple of super sized beam turrets for kill shots. Maybe even some stop beams just to hold targets down while the others tear it apart as a sitting duck.
Or is there a better capital weapon arrangement that the experienced big boys have used that isn't immediately obvious I should look at?
I've built the first of what I'm calling the backbone turrets. Not the biggest, not the most numerous, but a good middle ground that makes up the main offense/defense capability.
I ended settling on double barreled missile/beam torps with 20% ion, with a checkerboarded cannon/cannon to give it something to do while the torps reload.
That sound good for a general purpose "whatever might come" turret, or do you have suggestions for better?
I'll have smaller cannons, point defense, and a couple of super sized beam turrets for kill shots. Maybe even some stop beams just to hold targets down while the others tear it apart as a sitting duck.
Or is there a better capital weapon arrangement that the experienced big boys have used that isn't immediately obvious I should look at?