But that\'s the issues most people don\'t know the direction, and sooner or later there will be people making fleets of Giant ships with cloaking ability, with radarjammers, thus allowing them to attack without warning, but to also find bases (such as Satalites, Even Satalite ships.) amd be able to get back to there main ship, or just take them out there, while still cloaked. I like D-Cars example by making all attacks, even Salvage, Repair, Power Drain, and Power Supply beams would cause the ships uncloak making them yet again seen.
Radarjamming is one thing, if we can see them we are good to go, but not being able to see them and no radar signiture would cause people world of hurt. So making it were any act of aggression, or type of attack be it mining the base while they aren\'t looking or attacking from afar with Rockets will cause you to uncloak.
Another way is to Add another AI type for Turrets (be the Cannons, or Rockets [ if they are implemented in the furture]) That doesn\'t look for Radar, but instead heat so that if the uncloak there heat signature will come back with them the Turrets will then be able to do there job as they were made, But with this the New Modules would have to be similar to Radar jamming, and Cloaking by making it were it will constantly take Energy to function properly, and thus take time to build a proper Turret that can handle constant fire with the Turrets model on.