NeonSturm
StormMaker
True, but when the point of impact is already determined by "bending beams" and tracking projectiles in 90% of the cases, you can just alter the visual effect without breaking immersion too much.Bending beams sounds like it would be more difficult to calculate. You'd need some sort of rope physics or something to beams, instead of them just being a sprite.Laser, Maser, Phaser, Taser, *aser weapons:
I think I prefer the magic beam barrage effect
There is an emitter point and a target point.
These points travel.
- If the beam pulse is at 0.25 to 0.5 distance and the points travel 10 meters (push/microwarp effect), then the beam repositions (what the looks?)
- The beam travels a curve (magic beams?)
- The beam misses but do damage at the target point (undesired)
- The beam misses completely (no instant hit weapon)
EDIT: No magic. just gravity-drives! (Black holes bend light too)
Bad computers have effect 1 (repositioning), good computers have effect 2 (curving beams).
1 is more accurate, but 2 may be desired by some players with good hardware.
1 is more accurate, but 2 may be desired by some players with good hardware.
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