- Joined
- Dec 29, 2014
- Messages
- 459
- Reaction score
- 269
I'm having a problem with a ship using 2 setups with beam/beam weapons.
When i shoot at something that's close (<4km away), and i hit it, the weapons work fine, even if the beams go through the target, they continue to display with no issues. I also have a turret with a beam/beam weapon and it has the same problem, however other beam weapons seem unaffected; my slaveless beams and missile slaves work, even at 5km range (I have 12km sector size) and if i remove the beam slaves, theres no issue.
It doesn't seem to matter whether i right click or left click; i've even tried using logic to fire the beams, they just don't work. is there a setting somewhere i need to change, or is this a bug?
When i shoot at something that's close (<4km away), and i hit it, the weapons work fine, even if the beams go through the target, they continue to display with no issues. I also have a turret with a beam/beam weapon and it has the same problem, however other beam weapons seem unaffected; my slaveless beams and missile slaves work, even at 5km range (I have 12km sector size) and if i remove the beam slaves, theres no issue.
It doesn't seem to matter whether i right click or left click; i've even tried using logic to fire the beams, they just don't work. is there a setting somewhere i need to change, or is this a bug?